I think I'll give up on running this demo and start coding myself an HDR renderer.
I have redone the project setting an include directory where all the libraries where placed and still there are...
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I think I'll give up on running this demo and start coding myself an HDR renderer.
I have redone the project setting an include directory where all the libraries where placed and still there are...
The file is not used. Nonetheless I have changed all references from all files I could spot with an include to anything that remotely looks like gl*.h to point to my library directory. Now I'm sure...
I downloaded the glext.h file from www.opengl.org and added the include myself so as to avoid such kind of errors. And I mean that the include wasn't in the original. The original only includes...
I have tried GL_ARB_fragment_program plus some variations on the name of the GL_FRAGMENT_PROGRAM_NV and it still does not compile. I checked glext.h per your suggestion and it's got a clear: '#define...
Before I get flamed I'll state that I'm new to this and am now tired of searching the web to no avail.
The problem: I'm trying to compile the HDR sample code that comes with the nVidia SDK, also...