[QUOTE]
Maybe deprecated but the system contains lighting and via shader shading, still works for me.
Realtime phong shading and interpolation with OpenGL default lighting, so you saying this...
Type: Posts; User: Knight Chat X
[QUOTE]
Maybe deprecated but the system contains lighting and via shader shading, still works for me.
Realtime phong shading and interpolation with OpenGL default lighting, so you saying this...
Yeah the comparison you showed has the mesh support, ok and the OpenGL reference equiv would be for what mesh support now?
Well from what they told me at the time in early versions of DirectX...
Italics is not my style sorry.
I give up, I'll go against my research and development code and be close minded about suggesting improvements from now on to such technologies, clearly there's nothing more to suggest adding it's...
Example API Functions/Subroutines Idea and Usage (VB.NET Sample):
'LOADING THE MESH FILE AND RETRIEVING THE DATA FOR MANUAL DATA HANDLING.
'Load the mesh file data from mesh file....
If that were the case then we wouldn't have lighting, texturing, normals, and certainly not shading, fog, or various type of light sources or loading of specific data types with RGBA colors, no TGA...
It would be nice if the ability to load this data was already included so you don't need to have so many different libraries for each operating system or device as the OpenGL spec is more...
Personally, a longtime ago I begun my own projects called OpenGL.NET and WebGL way before these newer ones came out i'm not familiar, but I knew a guy really nice named The Fiddler "Stephen", with...
As we all know geometry has vertices, normals, textures, etc as part of the basic mesh, and there are many file formats out there today people work with importing and exporting to and from various...
There are alot of various extensions and though there's textual documentation sometimes it's hard to find the right info and you have to try and visualize how best to use these features and how the...
I had monitor set on 16-bit and changed it to 32-bit and it shows this now:
http://knight-technologies.us/opentkexamples2.jpg
Here's simple C++ example of loading extension:
...
The OpenGL window's created, it's rendering normally, I load some test code only during render after the render window's initialized.
I downloaded and ran the binary version of OpenTK 0.3.12 that...
Yeah I was thinking it needed to be used as a delegate, tried the Marshal.GetDelegateForFunctionPointer and it didn't work. I do notice that wglGetProcAddress, returns a value of 0 which might be...
I'm trying to do this without using a 3rd party DLL library solution, I can only find C++ and C# source code samples when converted to VB.NET just isn't working, the function pointers are variables...
Multiple threads reading specific areas of an image at sametime??
Anyone know how to do multiple textures in OpenGL using VB.Net and get this to work? All I can find right now on using multiple textures is in C++.
I'm trying to apply multiple textures to...
There's a problem with OpenGL in VB.NET!
OpenGL rendering context cannot be created unless a call to an OpenGLfunction is made first.
Steps to Reproduce:
I've updated and re-uploaded the...
I've got a problem that's got me scratching my head a bit.
I can get this source code to work on my laptop just fine but not on my desktop computer which has an NVIDIA FX 5700 video card, OpenGL...
You could always try this:
http://csgl.sourceforge.net
Does anyone know where I could find any OpenGL keyframe animation examples online for .NET and 3DS file format?