Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Type: Forum Threads; User: _arts_

Page 1 of 2 1 2

Search: Search took 0.00 seconds.

  1. Inconstant time with occlusion query inside FBO

    Started by _arts_, 12-12-2011 02:33 AM
    • Replies: 2
    • Views: 408
    Last Post: 12-12-2011 02:50 AM
    by _arts_  Go to last post
  2. GL_EXT_depth_bounds_test

    Started by _arts_, 12-09-2011 08:29 AM
    • Replies: 9
    • Views: 905
    Last Post: 12-11-2011 02:56 AM
    by _arts_  Go to last post
  3. glUniform* with location = -1

    Started by _arts_, 11-30-2011 11:12 AM
    • Replies: 2
    • Views: 503
    Last Post: 11-30-2011 01:21 PM
    by _arts_  Go to last post
  4. Getting depth texture values in shader

    Started by _arts_, 11-26-2011 08:54 AM
    • Replies: 4
    • Views: 1,123
    Last Post: 11-28-2011 02:28 AM
    by _arts_  Go to last post
  5. Questions about speed

    Started by _arts_, 11-04-2011 07:52 AM
    • Replies: 5
    • Views: 719
    Last Post: 11-06-2011 04:22 AM
    by _arts_  Go to last post
  6. cubemapping with shaders

    Started by _arts_, 09-27-2011 05:46 AM
    • Replies: 7
    • Views: 631
    Last Post: 09-28-2011 10:10 AM
    by Dan Bartlett  Go to last post
  7. occlusion queries and framebuffer object

    Started by _arts_, 09-14-2011 01:28 AM
    • Replies: 7
    • Views: 1,513
    Last Post: 09-18-2011 01:57 AM
    by _arts_  Go to last post
  8. glColorMask and glDepthMask

    Started by _arts_, 09-12-2011 07:51 AM
    • Replies: 2
    • Views: 1,024
    Last Post: 09-13-2011 07:43 AM
    by _arts_  Go to last post
  9. multi pass rendering with shadow mapping

    Started by _arts_, 08-27-2011 02:58 AM
    • Replies: 2
    • Views: 1,728
    Last Post: 08-27-2011 07:06 AM
    by _arts_  Go to last post
  10. shader with and without texture

    Started by _arts_, 08-07-2011 08:38 AM
    • Replies: 2
    • Views: 1,083
    Last Post: 08-09-2011 02:22 AM
    by _arts_  Go to last post
  11. clearing sub-region of the window, or viewports

    Started by _arts_, 06-06-2011 10:21 AM
    • Replies: 7
    • Views: 3,423
    Last Post: 06-08-2011 09:08 AM
    by _arts_  Go to last post
  12. image sampling issue

    Started by _arts_, 05-16-2011 03:39 AM
    • Replies: 1
    • Views: 1,055
    Last Post: 05-18-2011 03:25 AM
    by _arts_  Go to last post
  13. cubemapping and texture coordinates

    Started by _arts_, 04-05-2011 08:40 AM
    • Replies: 0
    • Views: 854
    Last Post: 04-05-2011 08:40 AM
    by _arts_  Go to last post
  14. cubemapping and texture coordinates

    Started by _arts_, 03-29-2011 12:56 AM
    • Replies: 5
    • Views: 1,247
    Last Post: 03-31-2011 03:41 AM
    by mobeen  Go to last post
  15. copy data to textures

    Started by _arts_, 03-25-2011 07:46 AM
    • Replies: 3
    • Views: 962
    Last Post: 03-25-2011 01:31 PM
    by _arts_  Go to last post
  16. About lighting and material on GL >= 3

    Started by _arts_, 03-12-2011 04:10 PM
    • Replies: 6
    • Views: 2,895
    Last Post: 03-13-2011 08:54 AM
    by _arts_  Go to last post
  17. about extensions, again

    Started by _arts_, 02-06-2011 01:11 PM
    • Replies: 1
    • Views: 976
    Last Post: 02-06-2011 01:50 PM
    by Alfonse Reinheart  Go to last post
  18. extension naming

    Started by _arts_, 02-06-2011 11:35 AM
    • Replies: 5
    • Views: 1,445
    Last Post: 02-06-2011 01:04 PM
    by _arts_  Go to last post
  19. GL_ARB_timer_query among others

    Started by _arts_, 02-06-2011 09:18 AM
    • Replies: 2
    • Views: 1,276
    Last Post: 02-06-2011 12:13 PM
    by _arts_  Go to last post
  20. vertex array object question

    Started by _arts_, 02-03-2011 01:11 PM
    • Replies: 7
    • Views: 2,023
    Last Post: 02-04-2011 03:30 AM
    by _arts_  Go to last post
  21. some questions about gl 3+

    Started by _arts_, 01-05-2011 01:50 AM
    • Replies: 7
    • Views: 1,971
    Last Post: 01-06-2011 01:45 AM
    by _arts_  Go to last post
  22. light projector with OpenGL 1.1 only

    Started by _arts_, 12-29-2010 10:56 AM
    • Replies: 3
    • Views: 1,573
    Last Post: 12-31-2010 03:00 AM
    by _arts_  Go to last post
  23. textures and quickness

    Started by _arts_, 12-01-2010 03:10 PM
    • Replies: 2
    • Views: 601
    Last Post: 12-02-2010 01:39 AM
    by _arts_  Go to last post
  24. ATI Linux 64

    Started by _arts_, 11-25-2010 01:39 PM
    • Replies: 3
    • Views: 1,168
    Last Post: 11-29-2010 02:25 AM
    by _arts_  Go to last post
  25. X11 events and GL rendering

    Started by _arts_, 11-19-2010 02:17 PM
    • Replies: 2
    • Views: 1,355
    Last Post: 11-24-2010 02:13 AM
    by _arts_  Go to last post
Results 1 to 25 of 29
Page 1 of 2 1 2