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Type: Forum Threads; User: yooyo

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  1. Intel on-board graphics VBO problem?

    Started by yooyo, 03-11-2010 04:21 AM
    • Replies: 4
    • Views: 2,568
    Last Post: 03-12-2010 07:50 AM
    by yooyo  Go to last post
  2. Need help on 2d & 3d compositing!

    Started by yooyo, 04-05-2009 06:23 PM
    • Replies: 5
    • Views: 1,677
    Last Post: 04-10-2009 03:42 PM
    by yooyo  Go to last post
  3. OpenGL 3 on Windows 7

    Started by yooyo, 03-01-2009 05:49 PM
    2 Pages
    1 2
    • Replies: 18
    • Views: 50,957
    Last Post: 03-08-2009 06:51 AM
    by Brolingstanz  Go to last post
  4. NVidia Quadro AA Lines bug!?

    Started by yooyo, 01-31-2008 10:56 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 7,984
    Last Post: 02-08-2008 03:38 AM
    by yooyo  Go to last post
  5. DXTC artifacts in rectangle textures on ATI

    Started by yooyo, 06-30-2007 02:13 PM
    • Replies: 1
    • Views: 452
    Last Post: 07-05-2007 03:46 AM
    by yooyo  Go to last post
  6. ATI Driver bug!

    Started by yooyo, 04-12-2007 05:16 PM
    • Replies: 4
    • Views: 501
    Last Post: 04-13-2007 07:20 PM
    by Humus  Go to last post
  7. Remote OpenGL

    Started by yooyo, 02-12-2007 05:59 AM
    • Replies: 7
    • Views: 797
    Last Post: 02-18-2007 08:45 PM
    by Carburettor  Go to last post
  8. OpenGL extension rumor

    Started by yooyo, 11-07-2006 07:28 AM
    12 Pages
    1 2 3 ... 12
    • Replies: 114
    • Views: 150,343
    Last Post: 11-29-2006 11:55 AM
    by LoopinFool  Go to last post
  9. Texture arrays

    Started by yooyo, 06-27-2006 03:22 PM
    • Replies: 4
    • Views: 958
    Last Post: 06-30-2006 03:59 AM
    by Overmind  Go to last post
  10. Megatextures?

    Started by yooyo, 08-24-2005 04:59 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 46
    • Views: 4,714
    Last Post: 08-31-2005 12:34 PM
    by Korval  Go to last post
  11. Any info about GL_NV_timer_query?

    Started by yooyo, 07-12-2005 04:58 AM
    • Replies: 7
    • Views: 1,421
    Last Post: 07-14-2005 06:48 AM
    by Pentagram  Go to last post
  12. PBuffer & AUX texture bind question...

    Started by yooyo, 07-06-2005 11:41 AM
    • Replies: 2
    • Views: 378
    Last Post: 07-08-2005 03:09 AM
    by yooyo  Go to last post
  13. Rendering gizmo (3d handler)...

    Started by yooyo, 06-24-2005 06:58 AM
    • Replies: 2
    • Views: 854
    Last Post: 06-24-2005 02:19 PM
    by yooyo  Go to last post
  14. Suggestion for shadow volumes improvement

    Started by yooyo, 04-05-2005 03:12 AM
    • Replies: 1
    • Views: 390
    Last Post: 04-11-2005 05:38 PM
    by michagl  Go to last post
  15. Fragment Shader and glCopyPixels

    Started by yooyo, 10-25-2004 07:29 AM
    • Replies: 8
    • Views: 1,062
    Last Post: 10-26-2004 12:09 AM
    by Ffelagund  Go to last post
  16. Vertex skinning problem

    Started by yooyo, 10-21-2004 05:18 AM
    • Replies: 9
    • Views: 868
    Last Post: 10-22-2004 05:05 AM
    by yooyo  Go to last post
  17. GLSL and MRT?

    Started by yooyo, 10-19-2004 01:40 AM
    • Replies: 4
    • Views: 606
    Last Post: 10-21-2004 12:25 PM
    by yooyo  Go to last post
  18. GLSL and SM3.0

    Started by yooyo, 10-14-2004 01:04 AM
    • Replies: 8
    • Views: 870
    Last Post: 10-19-2004 07:56 AM
    by Relic  Go to last post
  19. GL_EXT_Cg_shader

    Started by yooyo, 06-01-2004 03:39 AM
    • Replies: 4
    • Views: 1,391
    Last Post: 09-28-2004 12:26 AM
    by yooyo  Go to last post
  20. Deffered shadows!

    Started by yooyo, 07-05-2004 05:40 AM
    • Replies: 1
    • Views: 369
    Last Post: 07-07-2004 02:17 AM
    by yooyo  Go to last post
    • Replies: 2
    • Views: 344
    Last Post: 06-11-2004 01:56 PM
    by yooyo  Go to last post
  21. GLSL & VBO

    Started by yooyo, 05-13-2004 08:46 AM
    • Replies: 4
    • Views: 1,698
    Last Post: 05-17-2004 10:24 AM
    by Christian Schüler  Go to last post
  22. Parallax mapping trouble!

    Started by yooyo, 05-17-2004 05:11 AM
    • Replies: 3
    • Views: 704
    Last Post: 05-17-2004 08:49 AM
    by Corrail  Go to last post
  23. Mixing fixed function and vertex programs (shaders)

    Started by yooyo, 04-22-2004 02:34 PM
    • Replies: 3
    • Views: 671
    Last Post: 04-23-2004 12:38 AM
    by Christian Schüler  Go to last post
  24. Where wglAllocateMemoryNV belong?

    Started by yooyo, 04-19-2004 08:57 AM
    • Replies: 2
    • Views: 344
    Last Post: 04-20-2004 12:38 AM
    by yooyo  Go to last post
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