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Type: Posts; User: sminith

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    Window resize issue with texture

    Two textures namely texture_BackGround and texture_ForeGround are drawn as color attachments to a frame buffer (1024x1024 size), where texture_BackGround is updated only once, texture_ForeGround gets...
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    Thank you. We are rendering the object to a user...

    Thank you. We are rendering the object to a user defined frame buffer as a color attachment texture and blending it with the default frame buffer. But we have some confusion regarding the blending...
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    Blending two frame buffers!

    How to blend two frame buffers in OpenGL?
    Let the first one be the default frame buffer (either front or back) and the second one be an overlay buffer. These two frame buffers need to get blended. ...
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