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Type: Forum Threads; User: heinz85

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    • Replies: 4
    • Views: 1,329
    Last Post: 08-25-2012 06:09 PM
    by Rosario Leonardi  Go to last post
  1. GLSL 1.5, inverse() and transpose() functions....

    Started by heinz85, 01-30-2012 08:26 AM
    • Replies: 7
    • Views: 2,397
    Last Post: 01-31-2012 02:22 AM
    by menzel  Go to last post
  2. normal maps

    Started by heinz85, 01-25-2012 07:41 AM
    • Replies: 5
    • Views: 1,493
    Last Post: 01-25-2012 10:00 AM
    by McLeary  Go to last post
  3. intel hd 3000 support of openGL...

    Started by heinz85, 01-23-2012 04:00 PM
    • Replies: 3
    • Views: 9,828
    Last Post: 01-24-2012 07:15 AM
    by Alfonse Reinheart  Go to last post
  4. RGB to HSV and vice versa conversion.

    Started by heinz85, 01-23-2012 03:09 AM
    • Replies: 2
    • Views: 867
    Last Post: 01-23-2012 02:44 PM
    by heinz85  Go to last post
  5. texture2D vs textureLOD

    Started by heinz85, 01-20-2012 05:38 AM
    • Replies: 3
    • Views: 1,119
    Last Post: 01-20-2012 11:48 AM
    by Alfonse Reinheart  Go to last post
  6. vertex attribute passing to the shaders problem?

    Started by heinz85, 01-17-2012 02:37 PM
    • Replies: 4
    • Views: 623
    Last Post: 01-20-2012 05:25 AM
    by heinz85  Go to last post
  7. Need a tip for Phong shading implementation.

    Started by heinz85, 01-18-2012 03:46 PM
    • Replies: 4
    • Views: 1,212
    Last Post: 01-19-2012 04:40 AM
    by Kopelrativ  Go to last post
  8. Need help with rendering several models

    Started by heinz85, 01-12-2012 05:10 PM
    • Replies: 5
    • Views: 466
    Last Post: 01-13-2012 01:21 PM
    by thokra  Go to last post
  9. weird problem with gl_Position variable

    Started by heinz85, 01-13-2012 08:40 AM
    • Replies: 2
    • Views: 769
    Last Post: 01-13-2012 10:59 AM
    by heinz85  Go to last post
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