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  1. Thanks for the clarification.

    Thanks for the clarification.
  2. Hello - yes I think I have terminology problems...

    Hello - yes I think I have terminology problems and some newbie misunderstandings of OpenGL. I do have good rendering experience with games consoles but it's a been quite a while and I'm very rusty....
  3. glTexSubImage2D performance question (OpenGL ES 2.0)

    I'm interested in how I can optimally implement a particle system on OpenGL ES 2.0.

    I'm using a texture atlas to encompass all the images and I was wondering which is better:

    * Use a single...
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