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  1. Texture filtering clarification

    Started by myk45, 06-27-2013 09:36 PM
    • Replies: 6
    • Views: 901
    Last Post: 07-01-2013 10:56 PM
    by myk45  Go to last post
  2. Screen space quads - 2

    Started by myk45, 06-11-2013 04:05 AM
    • Replies: 8
    • Views: 1,126
    Last Post: 06-12-2013 10:57 PM
    by myk45  Go to last post
  3. Draw simple quads with least data

    Started by myk45, 06-07-2013 05:42 AM
    • Replies: 2
    • Views: 487
    Last Post: 06-07-2013 09:02 AM
    by myk45  Go to last post
  4. Issues with Linear Z buffer due to Ortho projection

    Started by myk45, 06-06-2013 04:57 AM
    • Replies: 9
    • Views: 1,007
    Last Post: 06-06-2013 09:08 AM
    by thokra  Go to last post
  5. Obtaining coordinates after clipping

    Started by myk45, 03-31-2013 04:14 AM
    • Replies: 2
    • Views: 599
    Last Post: 04-03-2013 03:08 AM
    by myk45  Go to last post
  6. Convert 2D images into Stereoscopic images

    Started by myk45, 03-30-2013 12:11 PM
    • Replies: 1
    • Views: 805
    Last Post: 03-31-2013 07:44 AM
    by The Little Body  Go to last post
  7. Value stored in Z-Buffer

    Started by myk45, 03-07-2013 10:00 PM
    • Replies: 2
    • Views: 538
    Last Post: 03-08-2013 04:40 AM
    by myk45  Go to last post
  8. Regarding clipping

    Started by myk45, 03-04-2013 12:56 AM
    • Replies: 4
    • Views: 737
    Last Post: 03-07-2013 03:47 AM
    by myk45  Go to last post
  9. Fitting a model appropirately

    Started by myk45, 02-26-2013 11:20 PM
    • Replies: 2
    • Views: 475
    Last Post: 02-27-2013 10:16 PM
    by myk45  Go to last post
  10. Regarding Euler angles

    Started by myk45, 12-13-2012 11:37 AM
    • Replies: 1
    • Views: 732
    Last Post: 12-13-2012 05:30 PM
    by tonyo_au  Go to last post
  11. Obtaining window coordinates in fragment shader

    Started by myk45, 12-05-2012 12:18 AM
    • Replies: 2
    • Views: 924
    Last Post: 12-05-2012 01:41 AM
    by thokra  Go to last post
  12. RayTracing beginner question

    Started by myk45, 11-25-2012 12:29 PM
    • Replies: 1
    • Views: 940
    Last Post: 11-28-2012 08:51 PM
    by myk45  Go to last post
  13. Problem using VBOs

    Started by myk45, 11-07-2012 11:35 PM
    • Replies: 4
    • Views: 1,004
    Last Post: 11-08-2012 11:13 PM
    by myk45  Go to last post
  14. Regarding Z fighting

    Started by myk45, 10-22-2012 01:39 AM
    • Replies: 9
    • Views: 2,402
    Last Post: 10-24-2012 02:35 AM
    by myk45  Go to last post
  15. Vertex Arrays and VBOs

    Started by myk45, 10-16-2012 01:34 AM
    • Replies: 3
    • Views: 1,011
    Last Post: 10-17-2012 10:39 AM
    by myk45  Go to last post
  16. 3x3 perspective projection matrix

    Started by myk45, 09-17-2012 05:29 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 2,916
    Last Post: 09-19-2012 05:21 AM
    by myk45  Go to last post
  17. Regarding Near plane clipping

    Started by myk45, 07-28-2012 01:43 PM
    • Replies: 4
    • Views: 1,928
    Last Post: 07-29-2012 08:32 AM
    by myk45  Go to last post
  18. Regarding vertex processors

    Started by myk45, 06-20-2012 06:26 AM
    • Replies: 2
    • Views: 1,075
    Last Post: 06-20-2012 12:23 PM
    by mhagain  Go to last post
  19. Skeletal animation

    Started by myk45, 06-16-2012 01:12 AM
    • Replies: 2
    • Views: 1,394
    Last Post: 06-18-2012 12:51 AM
    by myk45  Go to last post
  20. Shader toy on iPhone

    Started by myk45, 06-14-2012 06:31 AM
    • Replies: 2
    • Views: 1,083
    Last Post: 06-16-2012 01:09 AM
    by myk45  Go to last post
  21. Software Rasterizer

    Started by myk45, 06-11-2012 06:01 AM
    • Replies: 4
    • Views: 1,599
    Last Post: 06-11-2012 09:39 PM
    by myk45  Go to last post
  22. Regarding Backface culling

    Started by myk45, 06-06-2012 09:18 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 2,412
    Last Post: 06-09-2012 11:10 AM
    by myk45  Go to last post
  23. Providing HSL value in OpenGL

    Started by myk45, 05-28-2012 04:55 AM
    • Replies: 2
    • Views: 1,144
    Last Post: 05-28-2012 08:41 PM
    by myk45  Go to last post
  24. Regarding Coordinate Transforms

    Started by myk45, 05-12-2012 03:12 AM
    • Replies: 2
    • Views: 833
    Last Post: 05-14-2012 01:43 AM
    by myk45  Go to last post
  25. Regarding counters used in GPU performance tools

    Started by myk45, 04-24-2012 11:51 PM
    • Replies: 6
    • Views: 1,350
    Last Post: 05-01-2012 06:10 AM
    by myk45  Go to last post
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