Thanks you.
I changed my shaders a couple of hours and I'm reassured that they fit with what you'r saying. I'm not going in the wrong way ^^
Now my init function looks like that :
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Type: Posts; User: AnKOu_
Thanks you.
I changed my shaders a couple of hours and I'm reassured that they fit with what you'r saying. I'm not going in the wrong way ^^
Now my init function looks like that :
...
I can't because GL_PROGRAM_POINT_SIZE is undefined.
Edit : tried with glEnable(34370) ( http://docs.factorcode.org/content/word-GL_PROGRAM_POINT_SIZE%2Copengl.gl.html ) without effect.
Edit...
Hello,
I'm trying to display sprite for a particle application. I'm using shader but they don't work.
This is the piece of code that I use in order to initiate the renderer :
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