well i finally took a tour down through the different window styles windows has to offer, through the createWindow function. i just used popup and it worked like a charm. i didnt even have to resize,...
Type: Posts; User: ciaran
well i finally took a tour down through the different window styles windows has to offer, through the createWindow function. i just used popup and it worked like a charm. i didnt even have to resize,...
thanx, ive already looked at the nehe code, i will reinvestigate, im looking for alternetives. i do have to admit though, good code comes from understanding what ur doing.
im looking at...
im just trying to make a window where there are no traces of windows. ie just have a rect where there is a window.
i got my window to be rendered to. but when i pull over to the rendering window from my prompt, another window associated with the same program, it turns white, the rendering window. does anyone know...
does anyone know if its possible to create an HRC under windows for a different thread then the one actually executing the code?
i want to run a constructor from the main thread in an application. but i want my GL construct to be entirely in a seporate thread, taking requests on a higher level.
i need to define my rendering...
none of my OpenGL specific demos or apps work, they keep crumping with no software intervention, meaning the software is not catching it windows XP is. ive tried replacing the OpenGL32.dll and...
yes i just reinstalled xp home edition installed the latest ati drivers for my 9700 all in wonder and the damn thing wont run any opengl apps. it keeps crashing them fark!!! please help if anyone...
use the windows system sdk, for openGL interfacing, then look to the manufacturers for your extensions and higher level support. ofcoarse you can always download the specifications from this site,...
ok guys ive replaced OpenGL32.dll in the system32 folder with the OpenGL95, ive moved the OpenGL95 Libs into my compilers appropriate folders, and when i try to run the glGetString on any of the enum...
woh! kewl, ok im a newbie, plane language is in affect.
what would i use as a universal interface for opengl version x, for programming.
ie. #include ~.h
i am so not in the know about arbs...
i wanna make a shell / virtual console with c++ and openGL. i need to know, is there a way to access windows true type fonts or any other kind of font files / import them? how to read the files......
alright guys, im trying to come up with some utility functions that will be able to return to variables thru parameters, which types of pixel formats can be used. im trying to do it with out lots of...
i try to pass AGL_FULLSCREEN on to the agl choose pixel format function with Null and zero associated with gdev* and ndev respectively. is there a problem with rage card that wont allow full screen...
do u have the most up to date opengl sdk from apple, maybe that ~.c file is corrupted?
doh sorry i ment to say macintosh ppc g4 400 mhz with rage, i think if i had an geforce 4 anything i would be pushing in excess of 280 fps at that screen size, cant wait till they go down in price,...
hello i just installed suse 7.3 on my g4 400 mhz and i get around 14-15 fps at 640x480 with gears. does anyone think this is normal can anyone help if they know whats up?
i just installed linux on my g4 titanuim and i have discovered that my mobility agp2x rage 128 card is very sucky sucky with the openGL interface given in my distribution of linux. does anyone tinker...
well i read the agl documentation (woohoo) guess i should have stayed there. said to use the AGL_OFFSCREEN in the attribs (GLint) when building an AGL context. but i keep getting an err when i try...
i guess what i am asking is : i want to find a way to when i am initializing the environment (windowptr, agl...) how can i overide the menu bar.... i have been using sioux from metrowerks... maybe if...
how do i get the standard MacOS menu on the top of the screen to go away and do an full screen window. (overiding the menu bar), and taking any checks associated with the standard menu bar away from...
back in the not so distant past i was using an assembly bit to work directly with the memory associated with video card. it was almost lightning fast and i loved it. (Q-BASIC days) but now i have an...
hello yall, i am inquiring on how the best way to go abouts handeling i/o via streaming like cout / cin but running it through an text service in an OpenGL interface. now i know u can run SIOUX...
hello i have code warrior, and i am some what new to open GL, (i have the blue and red book for 1.2) how do i get about starting up GLUT funcs and trying to work an OpenGL interface
on line 350 in math.h it says this in the comments
:/* Get machine-dependent inline versions (if there are any). */