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Type: Posts; User: CProc1

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  1. Replies
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    Re: PFD_SUPPORT_OPENGL vs WGL_SUPPORT_OPENGL_ARB

    Yes, everything works perfectly.

    The "problem" is the user was seeing on a dialog box that the program did not support OpenGL, when it was not true. And that confused me. Ignoring this detail,...
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    Re: PFD_SUPPORT_OPENGL vs WGL_SUPPORT_OPENGL_ARB

    OK, but in this case, I select the pixel format number 34 returned by wglChoosePixelFormatARB() (I want a pixel format that supports multisample):

    int iAttributes[] = {...
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    Re: PFD_SUPPORT_OPENGL vs WGL_SUPPORT_OPENGL_ARB

    I understand that new features can not be understood by older methods.

    But if both attributes have the same meaning (opengl support), why not return the same value?

    Are you saying that these...
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    PFD_SUPPORT_OPENGL vs WGL_SUPPORT_OPENGL_ARB

    Hello.

    Anyone know why the method DescribePixelFormat() returns the pixel format does not support OpenGL (PFD_SUPPORT_OPENGL=false) while the ARB extension through wglGetPixelFormatAttribivARB()...
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