Tried switching that around, no change except that my buffer didn't flip until after my lengthy check :P
Incidentally, I changed my glClearColor to .133333333 [for blue] ; and upon running my app...
Type: Posts; User: Oliver LS
Tried switching that around, no change except that my buffer didn't flip until after my lengthy check :P
Incidentally, I changed my glClearColor to .133333333 [for blue] ; and upon running my app...
I have googled for hours, and read the opengl.org forums for hours, and hacked my code for a couple of days now -- to no avail. Info:
Goal: to calculate a triangle's 'face color', by averaging...
I have been studying the nvidia papers and code on robust infinite shadow volumes using zfail stencil. The stencil isn't quite the issue yet, there are a couple of things here that have gotten me a...
I'm working on a project at the moment that is going to [obviously] have models in it, nothing fancy but looking to do something like standing animation/walking animation/etc. As of now, I've been...
Are you calculating your normals? I've been messing with lights a lot and I had a lot of weird problems like that when I wasn't!
The situation: A large amount of triangles forming 'terrain'.
The problem: getting it to light and look anywhere near decent!
So far, I've gotten faces to normalize and light 'correctly'. It...
Thanks alot for your help everyone, I got a loader working just fine now!
Absolutely!!!!
I didn't even know that much, but yes I'd need to get all of the material information, all of the texture information, and all of the which-material-is-applied-to-what information. I do *not* need...
I've been reading through alot of the archives here, and looking at lots of examples of code, and been having problems actually finding any real help, so here goes!
All I need is a .ASE loader,...
Nevermind I'm sorry for clogging up your forums guys, it was just a problem that I didn't know to use GL_LINEAR_MIPMAP_LINEAR.
we all start somewhere ...
I think maybe I was a little vague, I don't need helps because of the library itself perhaps, but I do because I have never done anything with mipmapping before. While I'm pretty new to GL, I'm very...
I know this is not exactly an advanced problem, but I'm hoping to have a greater pool of experience here because nobody on the beginner board had encountered this before..
Does anybody have any...
Does anybody have any source examples of mipmapping with the glpng lib?
[http://www.wyatt100.freeserve.co.uk/download.htm]
I have searched extensively and have not found a single thing (and the...