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Type: Forum Threads; User: Chris Lux

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  1. Nvidia Dual Copy Engines

    Started by Chris Lux, 10-28-2010 01:09 AM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 10,203
    Last Post: 12-17-2012 02:00 AM
    by heinrich.fink  Go to last post
    • Replies: 2
    • Views: 3,491
    Last Post: 05-14-2012 12:17 PM
    by Chris Lux  Go to last post
  2. nv: debug output performance messages

    Started by Chris Lux, 10-10-2011 01:54 AM
    • Replies: 3
    • Views: 1,768
    Last Post: 10-12-2011 11:50 AM
    by Dan Bartlett  Go to last post
  3. efficiently clear buffers

    Started by Chris Lux, 02-18-2011 02:34 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 5,300
    Last Post: 02-20-2011 01:05 AM
    by mfort  Go to last post
  4. imageAtomicMin/Max not working?

    Started by Chris Lux, 02-18-2011 03:00 PM
    • Replies: 0
    • Views: 1,130
    Last Post: 02-18-2011 03:00 PM
    by Chris Lux  Go to last post
  5. imageAtomicMin/Max not working?

    Started by Chris Lux, 02-18-2011 04:45 AM
    • Replies: 0
    • Views: 1,290
    Last Post: 02-18-2011 04:45 AM
    by Chris Lux  Go to last post
    • Replies: 2
    • Views: 1,345
    Last Post: 12-02-2010 10:12 AM
    by Chris Lux  Go to last post
  6. NV: gl_PrimitiveID unavailable in TC shader

    Started by Chris Lux, 11-16-2010 05:31 PM
    • Replies: 2
    • Views: 1,439
    Last Post: 11-17-2010 09:51 AM
    by Chris Lux  Go to last post
  7. Conformance Test

    Started by Chris Lux, 11-25-2007 01:40 AM
    • Replies: 8
    • Views: 8,267
    Last Post: 11-08-2010 10:09 AM
    by ZbuffeR  Go to last post
  8. vendor specific internal texture representation

    Started by Chris Lux, 09-13-2010 06:37 AM
    • Replies: 0
    • Views: 905
    Last Post: 09-13-2010 06:37 AM
    by Chris Lux  Go to last post
  9. BlitFramebuffer clarification

    Started by Chris Lux, 05-11-2010 06:43 AM
    • Replies: 2
    • Views: 2,243
    Last Post: 05-11-2010 01:41 PM
    by Chris Lux  Go to last post
  10. missing direct_state_access entries in gl.spec

    Started by Chris Lux, 03-01-2010 03:29 AM
    • Replies: 5
    • Views: 1,318
    Last Post: 03-02-2010 01:13 AM
    by Chris Lux  Go to last post
  11. PBO Performance (yet again)

    Started by Chris Lux, 11-21-2008 03:06 PM
    • Replies: 1
    • Views: 1,439
    Last Post: 11-22-2008 04:38 AM
    by mfort  Go to last post
  12. broken code with new GT200 OpenGL driver

    Started by Chris Lux, 06-26-2008 04:10 AM
    • Replies: 3
    • Views: 1,507
    Last Post: 06-26-2008 05:28 AM
    by Chris Lux  Go to last post
  13. some sort of progress reports: continue ARB meeting notes

    Started by Chris Lux, 02-19-2006 11:46 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 946
    Last Post: 03-18-2006 11:32 AM
    by Michael Gold  Go to last post
  14. latest forceware (81.xx +) and glut problems

    Started by Chris Lux, 02-26-2006 12:22 PM
    • Replies: 2
    • Views: 320
    Last Post: 02-27-2006 02:41 AM
    by Chris Lux  Go to last post
  15. EXT/NV_texture_rectangle in 1.5spec

    Started by Chris Lux, 07-07-2004 02:53 AM
    • Replies: 4
    • Views: 368
    Last Post: 07-08-2004 12:18 AM
    by -NiCo-  Go to last post
    • Replies: 2
    • Views: 955
    Last Post: 05-18-2004 09:21 PM
    by Chris Lux  Go to last post
  16. glPushAttrib()/glPopAttrib() and uniforms

    Started by Chris Lux, 05-12-2004 04:08 AM
    • Replies: 2
    • Views: 615
    Last Post: 05-13-2004 02:23 AM
    by Chris Lux  Go to last post
    • Replies: 1
    • Views: 581
    Last Post: 04-22-2004 09:09 PM
    by azazello  Go to last post
    • Replies: 8
    • Views: 693
    Last Post: 03-31-2004 12:15 PM
    by cass  Go to last post
  17. inverse and transpose of matrices in glSlang state

    Started by Chris Lux, 03-03-2004 06:30 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 1,563
    Last Post: 03-17-2004 11:06 AM
    by Korval  Go to last post
    • Replies: 2
    • Views: 644
    Last Post: 03-03-2004 02:06 PM
    by Axel Mamode  Go to last post
  18. NV_pixel_data_range slow in FX5650go

    Started by Chris Lux, 12-01-2003 04:30 AM
    • Replies: 6
    • Views: 601
    Last Post: 12-02-2003 01:42 AM
    by Chris Lux  Go to last post
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