That does sound a better + nice idea using it as a texture. Thanks :)
I can't directly change the Fenix setup code; I can only call my DLL functions after it has started.
DLLs access is...
Type: Posts; User: _Dan
That does sound a better + nice idea using it as a texture. Thanks :)
I can't directly change the Fenix setup code; I can only call my DLL functions after it has started.
DLLs access is...
Thanks..... :) :(
I think i'm going to have to examine Fenix's rendering code some more...i'm not really sure how SDL (Fenix uses) sends data to the screen. Or how the screen is in general...
Hi.
I am making a DLL extension for a piece of 2D game coding software (called Fenix). My extension is a 3D eninge using opengl. At the moment I have it working by setting up opengl to take over the...
Should the values I put into glVertex3f be "world" coordinates? Do you mean that if I use a projection matrix, opengl does the projections automatically?
(I have not used any form of opengl matrix...
I don't believe you can. Try glutKeyboardFunc.
Look here: http://pyopengl.sourceforge.net/documentation/manual/glutKeyboardFunc.3GLUT.xml
Hi.
I'm trying to convert a (simple) software rendering 3d engine to opengl. So far I have learnt how to set up opengl and draw simple coloured triangles using glVertex3f with 3 floating point...