OpenGL is a state machine, which means, that any variable stays the same until you modify it. That means, that you could set the normal one time and then draw thousands of quads/triangles/whatever...
Type: Posts; User: Marc
OpenGL is a state machine, which means, that any variable stays the same until you modify it. That means, that you could set the normal one time and then draw thousands of quads/triangles/whatever...
Thank you, I will try it tonight.
Hello everybody!
I have a question, which is may be simple to answer.
I updated the driver of my Nvidia graphics card. The old driver supported page flipping and block transfer for double...
Because the memory on your graphics card has to be read more frequently for showing a picture on your monitor:
1600x1200x32@120Hz => 879MByte/s
1600x1200x32@60Hz => 439MByte/s
The memory...
Ha, it works now! I made a mistake in the message loop. Now I can start another program as the actual screensaver.
Thank you all for your reply, it helped me to find the mistake.
CU
Marc
Oh, of course my screensaver uses OGL. And it starts very well. It just doesn't become hardware accelerated. The workaround to write an intermediate program to start the final screensaver is in fact...
Thank you for the information!
So this is also no option.
It HAS something to do with OGL because it affects an OGL program which doesn't run as a screensaver because of strange Intel graphics drivers. Perhaps anyone else had the same problem with OGL...
Hello all!
Has anyone some code for me to start a 'normal' program as screensaver? The normal program is in fact a screensaver but discussed in previous topics, Intel graphics doesn't allow HW...
Most images are stored in BGR-format, so it is more simple to load an image and use it as a texture. For RGB you would have to swap the R and the B bytes. The BGR(A) format is a quite old extension...
Thank you. Now I know what's 'wrong'.
The people in the other topics say that you should buy a proper graphics card and throw Intel graphics away. That is a little bit hard for integrated notebook...
Hello everybody!
I hav a maior problem with an own screensaver for Windows XP. I wrote a quite normal program (yes I remember the command switches) which does a few things on the screen and it...
It would be nice to know, what your wish is...
(or where the problem is)
Marc
*ggg* another good reason to use OpenGL!!!
Oooops...Hmmm...should read more...
Thanks!
I switched off the GL_POLYGON_SMOOTH and everything works fine!!!! THANKS!
Why do all these quality options give bad results? Why are these options ingnored by old graphic cards and interpreted...
OK, and my problem is, that on this special graphics card the pixels along shared edges are drawn twice resulting in a bright line around every blended triangle (as long as the blend color isn't...
Quads, quad strips and triangle strips.
If I'm right, in OGL adges shouldn't be rendered twice, isn't it?
Hello all!
This might be a little be off topic, but perhaps there is an on topic solution.
My problem: I have a new ASUS V8170pro Grafics card with a GeForce 4 MX 460 and 64MByte. When I use...
Assume that your objects are completely made up of bosons. They are allowed to be at the same place at the same time. Then you don't have to care about it ...
Jeff Moloffee has a sample space shooter on his website: nehe.gamedev.net. There so called quaternions are used for free movement in space. I didn't read the code, but from the description it should...
Hmmm... I looked at their web-site. They have changed everything. But perhaps you find an old shareware-version in the internet.
.....???? (Muppets, smurfs, snorkies ??? I'm wrong here!!!)
There is a program out there, called '3D Exploration' from 'X Dimension Software' (http://www.xdsoft.com/explorer/) which can load a lot...
I tried glFrustum and it works great! It's quite easy if you know what to look for.
Thank you very much.
Marc
Hi all!
I don't know, if this is really an advanced coding question (at least for me): I would like to render a picture with a higher resolution than the screen (lets say hmmm... to make it more...