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Type: Posts; User: Plazmotech

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  1. but Ortho will not supply depth, right? I would...

    but Ortho will not supply depth, right? I would like depth (perspective, where as in farther away is smaller) in my game. Thanks!
  2. What can I use instead of it?

    What can I use instead of it?
  3. glVertex3i Z can only be -1, 0, or 1. Why?

    Hey. I have this code



    #include <iostream>
    #include <GLUT/GLUT.h>

    using namespace std;

    void display();
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