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    Many thanks Dark Photon! Lots there to think...

    Many thanks Dark Photon! Lots there to think about.

    I am using glColor3f to alter the shade of a texture. I'll see if rendering the different shades of textures upfront makes a difference.
    As...
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    Order of Texture Binding

    Hi,

    Hopefully a quick question!

    I am writing a large-ish number of quads to the screen (say 10000) from a pool of about 15 different textures. As the code loops across the screen it binds and...
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