For the shader problem, try defining GLSL version 1.30 in the shader. That seems to of fixed the compile errors I was getting. Kind of strange though, hopefully they fix these problems with their...
Type: Posts; User: rpggamer
For the shader problem, try defining GLSL version 1.30 in the shader. That seems to of fixed the compile errors I was getting. Kind of strange though, hopefully they fix these problems with their...