Thank you.
Do you suggest I should keep testing glGetString from time to time when my app is running and stop relying on OpenGL when it's being uninstalled/upgraded? Is there any event that I...
Type: Posts; User: snowborder
Thank you.
Do you suggest I should keep testing glGetString from time to time when my app is running and stop relying on OpenGL when it's being uninstalled/upgraded? Is there any event that I...
Hi all,
I tried to search the FAQ and forum before posting but didn't find much useful info. I have a openGL application
which runs fine, but some users claim when uninstalling or upgrading the...