Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Type: Posts; User: gamingchris3

Search: Search took 0.00 seconds.

  1. Hmm something doesn't seem right. Can't seem to...

    Hmm something doesn't seem right. Can't seem to find the solution for shimmering without making textures linear, which I don't want. Does anybody know how does opengl scale everything to full screen...
  2. Fix shimmering without losing blockiness

    The title says it all. What I'm up for is making a 2d platformer game in which the zoom of the camera would be adjusted for each level. When I implemented this feature, everything that I render...
Results 1 to 2 of 2