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Type: Posts; User: xavirn

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  1. Replies
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    Re: Texture Synchronization Problems

    try to use the function ''glTexSubImage2D'' to update the texture
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    Re: What's a good GUI for OpenGL?

    Check it
    http://libufo.sourceforge.net/
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    Re: GL_POLYGON and a bitmap image

    glBegin(GL_POLYGON);
    glNormal3f (1.0, 1.0, 1.0);
    glTexCoord2i(0,0);glVertex3f (-50.0f, 0, -50.0f);
    glTexCoord2i(1,0);glVertex3f (50.0f, 0, -50.0f);
    glTexCoord2i(1,1);glVertex3f (50.0f, 0, 50.0f);...
  4. Thread: GLSL Guide Book

    by xavirn
    Replies
    1
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    333

    Re: GLSL Guide Book

    "OpenGL Shading Language" http://www.3dshaders.com/joomla/
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    Re: Get OpenGL width/height view units

    RECT rect;

    GetWindowRect(hwnd, &rect);
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    Re: C++ 3D model loaders

    in this link you can find a loader for .3ds
    http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=506
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    Re: Slooooow OGL on new notebooks

    How do you rotate, glRotatef?
    Have you try, glMultMatrixf(rotation)?
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