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Type: Posts; User: _Slin_

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    I finally found a post about it:...

    I finally found a post about it: opengl.org/discussion_boards/showthread.php/176968-Cascaded-shadow-map-bug-between-splits
    And it turned out that I actually had anisotropic filtering active for the...
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    Cascaded shadow mapping seams

    I have implemented cascaded shadow mapping a while ago and I am mostly very happy with my results.
    Now trying to improve them further, I am stuck with removing a seam I already had from the...
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