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Type: Posts; User: Greenkirby21

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    wow thanks for your help! I wasn't passing the...

    wow thanks for your help! I wasn't passing the shinyness value correctly! I fixed it and now it works! Thanks!!
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    ok, here you go. Also, everything seems to be...

    ok, here you go.

    Also, everything seems to be working except the specular. if I set my specular values all to 0 then my shader matches my opengl image.

    http://pastebin.com/yvAWUbiV

    then my...
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    Calculating Specular and GLFlat/Smooth

    update: The problem seems to be the G and B values. When I change them, nothing happens. Its weird because by default the values are 1.0,1.0,1.0,1.0 for specular lighting.

    Hi guys,

    first off,...
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