I want to draw severl quads and the boundries of the quads using polygon-offset.
But it was too much slower than just drawing lines with z-direction transformation on top of the quads.
My...
Type: Posts; User: Kobe Bryant
I want to draw severl quads and the boundries of the quads using polygon-offset.
But it was too much slower than just drawing lines with z-direction transformation on top of the quads.
My...
VSync worked.
The running time has been cut in half.
-Thanks.
Sorry for posting as a new topic though it's not new. But I need some attention!!!
The other description of my problem is in the title "SwapBuffers()...".
After finding my code did not perform as...
Should have explained more detail!
I tested with several millions of polygons on the
(1)SUN UNIX Solaris10-with SVR1200 Graphics card(30mil-tri/sec-benchmark) and got the same order of...
I've been tuning my program and it turned out
the function "SwapBuffers()" was taking most of the time.
One of my books says "Most systems have a limited amount of memory to hold buffers for...
Never mind. It's been resolved.
Thanks.
-KB
If I run an OpenGL application remotely,
which one is doing the drawing?
The one that I am sitting(server) or the other machine that I logged on (client)?
What's gonna happen the server does not...
I am developing a code suing mixed mode of the buffers for several platfoms (unix, linux & windows). Is it a safe bet assuming all platforms
have double buffer?
-Thanks.
I got initialization failure ddraw.dll when I call SetPixelFormat.
Any advice will be appreciated.
-K Bryant
I got initialization failure ddraw.dll when I call SetPixelFormat().
Any advice will be appreciated.