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    Thank's for reply. I've tried 45,60,90 - same...

    Thank's for reply.

    I've tried 45,60,90 - same result. There is another demo:
    FOV - 68
    Near - 1.0
    Far - 100.0
    Position (eye) - (0,0,8)
    Target - (0,0,0)

    Rotation -...
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    Camera rotation glitches

    Hello everyone. I have a problem with quaternion camera rotation. When I do it - model stretching and I can't find a problem. Maybe someone had the same problem or has a possible explanation of this...
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