Also I realized that i am getting an Error: call to OpenGL ES API with no current context (logged once per thread).
Does anybody know what that means?
Type: Posts; User: ADP_Max
Also I realized that i am getting an Error: call to OpenGL ES API with no current context (logged once per thread).
Does anybody know what that means?
Hi! I am a beginner and try to use VBOs in OpenGL ES for Android. My code was working before, but now i wanted to use VBOs instead of vertex buffers and I can't get it to work. It would be amazing if...