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Type: Posts; User: Atomic

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  1. Replies
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    Ok, here is my phong shader so far. Vertex...

    Ok, here is my phong shader so far.

    Vertex Code:


    varying vec3 N;
    varying vec3 v;

    void main(void)
    {
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    cc-0 (Creative Commons Zero License)...

    cc-0 (Creative Commons Zero License) means ok for me to use in my commercial projects.
    So that is what I am asking for. Someone to post an ubershader for the whole world to use for free!

    Mainly I...
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    Creating a Production Quality Shader? (Uber)

    Hi All,

    I am new to GLSL shader writing but I have done RSL in renderman.
    I am working with the Blender Game Engine implementation of GLSL. So all I really need are vertxProgs and fragmentProgs....
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