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Type: Forum Threads; User: l_belev

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  1. Scalar binary/intermediate shader code

    Started by l_belev, 05-23-2014 07:09 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 40
    • Views: 5,044
    Last Post: 07-10-2014 02:54 AM
    by l_belev  Go to last post
  2. avoiding the default framebuffer blit overhead

    Started by l_belev, 11-17-2012 10:53 AM
    • Replies: 7
    • Views: 4,659
    Last Post: 11-30-2012 04:17 AM
    by l_belev  Go to last post
  3. choosing between GPUs, even nvidia ones

    Started by l_belev, 11-16-2012 11:19 AM
    • Replies: 3
    • Views: 2,005
    Last Post: 11-17-2012 07:03 AM
    by eile  Go to last post
  4. mutable texture formats

    Started by l_belev, 07-18-2012 02:02 PM
    2 Pages
    1 2
    • Replies: 18
    • Views: 11,499
    Last Post: 08-09-2012 02:56 PM
    by Alfonse Reinheart  Go to last post
  5. complete the extended arithmetic support in GLSL

    Started by l_belev, 04-28-2012 05:15 AM
    • Replies: 3
    • Views: 1,873
    Last Post: 05-09-2012 10:06 AM
    by Gedolo  Go to last post
  6. Question about the "atomic counters"

    Started by l_belev, 02-19-2012 01:05 PM
    • Replies: 4
    • Views: 1,345
    Last Post: 02-19-2012 09:51 PM
    by Alfonse Reinheart  Go to last post
  7. using program binaries for shader cache

    Started by l_belev, 02-01-2012 03:47 PM
    • Replies: 4
    • Views: 1,595
    Last Post: 02-02-2012 04:22 AM
    by l_belev  Go to last post
  8. AMD bug with samplers

    Started by l_belev, 01-21-2012 07:32 AM
    • Replies: 3
    • Views: 1,394
    Last Post: 01-24-2012 06:17 AM
    by l_belev  Go to last post
  9. ATI driver bug with glBindSampler

    Started by l_belev, 06-09-2011 11:41 AM
    • Replies: 8
    • Views: 3,277
    Last Post: 01-20-2012 05:16 AM
    by l_belev  Go to last post
  10. scrap opengl32.dll

    Started by l_belev, 12-01-2011 12:41 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 32
    • Views: 8,955
    Last Post: 12-25-2011 03:37 AM
    by l_belev  Go to last post
  11. ATI bug with separable + binary_retrievable progs

    Started by l_belev, 11-21-2011 07:56 AM
    • Replies: 1
    • Views: 925
    Last Post: 11-28-2011 05:23 AM
    by l_belev  Go to last post
  12. ATI bug with separable vertex shader

    Started by l_belev, 11-21-2011 10:35 AM
    • Replies: 1
    • Views: 1,104
    Last Post: 11-21-2011 10:47 AM
    by Alfonse Reinheart  Go to last post
  13. ATI GLSL compiler bug

    Started by l_belev, 11-16-2011 10:21 AM
    • Replies: 2
    • Views: 1,434
    Last Post: 11-17-2011 09:03 PM
    by Hongwei Li  Go to last post
  14. driver version query

    Started by l_belev, 11-09-2011 03:49 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 3,923
    Last Post: 11-13-2011 07:19 PM
    by Hongwei Li  Go to last post
  15. Any reason to use glXCreateWindow?

    Started by l_belev, 07-04-2011 08:18 AM
    • Replies: 7
    • Views: 5,176
    Last Post: 09-11-2011 01:52 PM
    by matrem  Go to last post
  16. Do not deprecate GL_QUADS please

    Started by l_belev, 10-24-2008 10:34 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 49
    • Views: 29,317
    Last Post: 09-03-2011 01:20 AM
    by Pop N Fresh  Go to last post
  17. sync to vertical blank with single-buffered window

    Started by l_belev, 08-01-2011 06:04 AM
    • Replies: 1
    • Views: 1,484
    Last Post: 08-01-2011 06:46 AM
    by aqnuep  Go to last post
  18. map OpenGL events to OS waitable primitives

    Started by l_belev, 07-21-2011 02:45 PM
    • Replies: 1
    • Views: 1,374
    Last Post: 07-25-2011 08:26 AM
    by l_belev  Go to last post
  19. Control for busy-waits in blocking commands

    Started by l_belev, 07-13-2011 01:43 AM
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 10,619
    Last Post: 07-19-2011 05:50 PM
    by Groovounet  Go to last post
  20. How to use OpenGL with a device chosen by you.

    Started by l_belev, 12-22-2010 04:46 PM
    • Replies: 9
    • Views: 7,235
    Last Post: 02-08-2011 10:22 AM
    by nickels  Go to last post
  21. default vs named uniform block

    Started by l_belev, 01-20-2011 01:19 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 4,294
    Last Post: 01-25-2011 04:34 AM
    by l_belev  Go to last post
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