Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Type: Forum Threads; User: hockeyman

Search: Search took 0.00 seconds.

    • Replies: 2
    • Views: 1,307
    Last Post: 12-06-2012 08:55 AM
    by Aestivae  Go to last post
  1. Not increasing alpha value in frame buffer

    Started by hockeyman, 11-16-2012 08:43 AM
    • Replies: 7
    • Views: 1,953
    Last Post: 11-26-2012 06:06 AM
    by hockeyman  Go to last post
  2. MAX_VIEWPORT_DIMS problem

    Started by hockeyman, 10-30-2012 03:29 AM
    max_viewport_dims, opengl, os x, viewport
    • Replies: 2
    • Views: 1,345
    Last Post: 11-05-2012 09:41 AM
    by nigels  Go to last post
  3. EXC_BAD_INSTRUCTION on glFlush

    Started by hockeyman, 10-31-2012 07:04 AM
    objective-c, opengl, osx
    • Replies: 1
    • Views: 1,674
    Last Post: 10-31-2012 03:07 PM
    by tonyo_au  Go to last post
    • Replies: 0
    • Views: 726
    Last Post: 10-29-2012 05:55 AM
    by hockeyman  Go to last post
  4. Bad redrawing on GeForce 7300

    Started by hockeyman, 10-16-2012 03:10 AM
    • Replies: 3
    • Views: 1,607
    Last Post: 10-18-2012 05:36 AM
    by hockeyman  Go to last post
  5. Scrollbar for opengl view

    Started by hockeyman, 08-23-2012 01:40 AM
    • Replies: 1
    • Views: 1,901
    Last Post: 08-28-2012 04:51 AM
    by hockeyman  Go to last post
  6. Blending or painting transparent to texture

    Started by hockeyman, 08-17-2012 05:15 AM
    • Replies: 2
    • Views: 2,539
    Last Post: 08-20-2012 06:50 PM
    by tonyo_au  Go to last post
    • Replies: 1
    • Views: 2,092
    Last Post: 08-20-2012 07:02 AM
    by thokra  Go to last post
  7. Framebuffers in OS X

    Started by hockeyman, 08-10-2012 01:31 AM
    • Replies: 7
    • Views: 4,265
    Last Post: 08-19-2012 10:46 PM
    by hockeyman  Go to last post
  8. different settings for vertex array

    Started by hockeyman, 08-16-2012 12:49 AM
    brush, mac, mac os x, opengl, vertex-array
    • Replies: 2
    • Views: 2,092
    Last Post: 08-16-2012 11:06 PM
    by hockeyman  Go to last post
  9. Zoom to center

    Started by hockeyman, 08-16-2012 02:49 AM
    opengl, zoom
    • Replies: 0
    • Views: 1,061
    Last Post: 08-16-2012 02:49 AM
    by hockeyman  Go to last post
    • Replies: 1
    • Views: 3,410
    Last Post: 08-02-2012 11:13 PM
    by hockeyman  Go to last post
    • Replies: 2
    • Views: 2,575
    Last Post: 07-30-2012 03:38 AM
    by hockeyman  Go to last post
  10. glFrustum zooming in

    Started by hockeyman, 07-25-2012 01:00 AM
    • Replies: 0
    • Views: 909
    Last Post: 07-25-2012 01:00 AM
    by hockeyman  Go to last post
  11. OpenGL fill distance with quads

    Started by hockeyman, 07-16-2012 07:30 AM
    distance, gl_quads, opengl, paint, vertex
    • Replies: 0
    • Views: 1,230
    Last Post: 07-16-2012 07:30 AM
    by hockeyman  Go to last post
  12. OpenGL not working on older mac?

    Started by hockeyman, 07-10-2012 10:54 PM
    • Replies: 5
    • Views: 3,615
    Last Post: 07-12-2012 10:51 PM
    by hockeyman  Go to last post
  13. Adjust GL_POINTS size

    Started by hockeyman, 07-12-2012 04:35 AM
    gl_points, opengl, points, size
    • Replies: 6
    • Views: 6,031
    Last Post: 07-12-2012 10:56 AM
    by arekkusu  Go to last post
    • Replies: 5
    • Views: 3,380
    Last Post: 07-12-2012 06:20 AM
    by hockeyman  Go to last post
  14. glDrawArrays draws unneeded points

    Started by hockeyman, 07-09-2012 12:23 AM
    draw, gldrawarrays, objective-c, opengl, vertex
    • Replies: 1
    • Views: 1,885
    Last Post: 07-09-2012 01:51 AM
    by hockeyman  Go to last post
Results 1 to 20 of 20