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Type: Posts; User: John Jenkins

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1. ## Thread: how to handle 1 million triangles?

by John Jenkins
Replies
24
Views
2,612

### Re: how to handle 1 million triangles?

The best way to handle 1 million triangles is to use the method you use for 999,999 triangles and adjust for one more.
2. ## Thread: What games can use the 3D glasses?

by John Jenkins
Replies
9
Views
487

Yes.
3. ## Thread: Triangles or quads

by John Jenkins
Replies
11
Views
1,916

### Re: Triangles or quads

The main difference is that triangles have three sides and quads have four. Hope this helps.
4. ## Thread: how to rotate a object around different axes for many times?

by John Jenkins
Replies
3
Views
250

### Re: how to rotate a object around different axes for many times?

Good old gimbal lock. It has had me by the balls for quite some time. Let me introduce a new word to your vocabulary, Quaternions. It is an ugly word but a nice rotation. If you lookup...
5. ## Thread: DirectX's goal: Make Programmers pull their hair out

by John Jenkins
Replies
30
Views
3,211

### Re: DirectX's goal: Make Programmers pull their hair out

The only Direct X 9 site I know of is www.directx4vb.com of course it is written in vb, which is the easiest language I have ever seen. Don't worry about whether to go to C++ C# or VB .Net ,...
6. ## Thread: What games can use the 3D glasses?

by John Jenkins
Replies
9
Views
487

### Re: What games can use the 3D glasses?

I guess I heard wrong many times from many different sources.
7. ## Thread: What games can use the 3D glasses?

by John Jenkins
Replies
9
Views
487

### What games can use the 3D glasses?

I ask here because I heard it is an OpenGL feature. I have the ATI 9700. Can I use it for 3D games?
8. ## Thread: DirectX's goal: Make Programmers pull their hair out

by John Jenkins
Replies
30
Views
3,211

### Re: DirectX's goal: Make Programmers pull their hair out

Cross platform is an advantage, however, I have never even seen a company that uses something other than Microsoft. We and all of our customers use Windows. The university and the big companies in...
9. ## Thread: DirectX's goal: Make Programmers pull their hair out

by John Jenkins
Replies
30
Views
3,211

### Re: DirectX's goal: Make Programmers pull their hair out

I just got DirectX 9 and it looks way easier than previous versions. We are going from VS 6 to .Net and I can't get the opengl examples working well from csgl.
10. ## Thread: VB OR JAVA???

by John Jenkins
Replies
7
Views
375

### Re: VB OR JAVA???

search for NEHE he has VB examples. As far as Java being easier for the web, I think .NET will fix that. However, getting opengl to work in .NET is a pain in the butt. I just got Direct X 9 and it...
11. ## Thread: VB OR JAVA???

by John Jenkins
Replies
7
Views
375

### Re: VB OR JAVA???

I use opengl with VB. VB is sooooo easy I can't imagine anything easier.
12. ## Thread: How can I autorotate?

by John Jenkins
Replies
3
Views
584

Thanks satan
13. ## Thread: How can I autorotate?

by John Jenkins
Replies
3
Views
584

### Re: How can I autorotate?

I have this idea to use the glulookat function. If I take the first and last points in the graph and come up with a funtion for the two points and get a slope of the function, I can then find the...
14. ## Thread: How can I autorotate?

by John Jenkins
Replies
3
Views
584

### How can I autorotate?

I am using the trackball class to do matrix rotations on my graphics. A problem that I have is that the data I read in goes up down forward and back. Preferibly I could autorotate it so that it...
15. ## Thread: Visual Basic 6.0 and OGL

by John Jenkins
Replies
6
Views
639

### Re: Visual Basic 6.0 and OGL

First of all go to the NEHE tutorials and download the VB version of lesson 3.
In the NEHE examples just concentrate on the DrawGLScene method. Look between the glBegin and glEnd commands. Right...
16. ## Thread: Visual Basic 6.0 and OGL

by John Jenkins
Replies
6
Views
639

### Re: Visual Basic 6.0 and OGL

VB 6 has a opengl library. In project references there is a VB opengl 1.3 I think is the exact name. I only program in VB6 and opengl. I started with learning the NEHE examples ...
17. ## Thread: Has anyone ever drawn onto a picturebox with VB?

by John Jenkins
Replies
1
Views
255

### Re: Has anyone ever drawn onto a picturebox with VB?

Oh crap I just realized what a pain in the butt it is going to be with my mouse control rotations. Screw it. I am just going to draw a form ontop of a form.
18. ## Thread: Has anyone ever drawn onto a picturebox with VB?

by John Jenkins
Replies
1
Views
255

### Has anyone ever drawn onto a picturebox with VB?

I am trying to adapt a NEHE example to draw onto a picturebox. I know it is a combo of rendering context device context and make current calls but it eludes me on how to get it right at the moment.
19. ## Thread: Is there a command that I can use that tells the OpenGL to stop applying rotations?

by John Jenkins
Replies
27
Views
1,341

### Re: Is there a command that I can use that tells the OpenGL to stop applying rotations?

It seemed advanced enough to me. You guys should lighten up a little. Some of you guys really like slamming people who just want to learn how to program. And now this guy tells me I am too stupid...
20. ## Thread: Is there a command that I can use that tells the OpenGL to stop applying rotations?

by John Jenkins
Replies
27
Views
1,341

### Re: Is there a command that I can use that tells the OpenGL to stop applying rotations?

Yes push identity pop worked thanks for your help guys.

d
21. ## Thread: Is there a command that I can use that tells the OpenGL to stop applying rotations?

by John Jenkins
Replies
27
Views
1,341

### Re: Is there a command that I can use that tells the OpenGL to stop applying rotations?

I suspect that the pushmatrix loadidentity popmatrix will do the trick. I don't know how those a and b posts happened maybe my computer is broken

c

see there it happened again dang it.
22. ## Thread: Is there a command that I can use that tells the OpenGL to stop applying rotations?

by John Jenkins
Replies
27
Views
1,341

b
23. ## Thread: Is there a command that I can use that tells the OpenGL to stop applying rotations?

by John Jenkins
Replies
27
Views
1,341

a
24. ## Thread: Is there a command that I can use that tells the OpenGL to stop applying rotations?

by John Jenkins
Replies
27
Views
1,341

### Is there a command that I can use that tells the OpenGL to stop applying rotations?

In my current program which I nabbed off the net, I think it might be easier just to tell the program to stop applying rotation calculations while I am drawing a certain feature. Basically what I...
25. ## Thread: I installed an ATI driver and now my computer won't boot.

by John Jenkins
Replies
1
Views
337

### I installed an ATI driver and now my computer won't boot.

How can I get my computer running again?
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