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Type: Posts; User: abdd0e77

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    Valve is using it on their Linux client. To what...

    Valve is using it on their Linux client. To what extent I don't know.

    See their GDC slides if you don't believe me.

    Having said that, I use GLFW cause its so easy but it means you'll need...
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    I pulled my hair out over this for weeks. For...

    I pulled my hair out over this for weeks. For some reason I clicked on the 'Comment on this page' link and someone had discovered how to make this work properly.
    Just thought I'd share.
    ...
  3. Am I the only one who doesn't think this is a...

    Am I the only one who doesn't think this is a great tutorial?
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    Oops, yes; I just fixed my original post. Hmm,...

    Oops, yes; I just fixed my original post.
    Hmm, well, I did swap the function and didn't notice a difference I'll try interrogating the shader info log. For some reason I guessed only errors were...
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    Updating shader from 120 to 330

    Hello,

    I've tried to update
    http://en.wikibooks.org/wiki/OpenGL_Programming/Modern_OpenGL_Tutorial_Text_Rendering_01

    to use 3.3 shaders. Can someone tell me if I translated them correctly?
    ...
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    I've been programming Opengl as a hobby for over...

    I've been programming Opengl as a hobby for over 10 years and the hardest thing to get right is decent font rendering. Either libraries are old and unmaintained, not cross platform, or have horrible...
  7. Thread: glutil::Font

    by abdd0e77
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    Ah, there it is; Thanks!

    Ah, there it is; Thanks!
  8. Thread: glutil::Font

    by abdd0e77
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    1,059

    glutil::Font

    Does anyone have links to a basic example of using glutil::Font from the unofficial SDK?
    The documentation (http://glsdk.sourceforge.net/docs/html/group__module__glutil__font.html) is pretty bare.
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