Hello, I guess I missed too many classes on geometry.
This code should compute the intersection between a line, with origin at s1 and s2 as direction, and a triangle, with vertices p0, p1 and p2....
Type: Posts; User: marcojrfurtado
Hello, I guess I missed too many classes on geometry.
This code should compute the intersection between a line, with origin at s1 and s2 as direction, and a triangle, with vertices p0, p1 and p2....
So, it seems that closest_point is the only extension I tried that does not work.
I'm including it in my code the following way.
#include <glm/gtx/closest_point.hpp>
#undef...
I've been trying to use some GLM extensions (GTX) in my source code without success. They fail when gcc tries to link them.
I created a test code that does nothing. I just wanted to test if I'd be...