Ahh ok...well my near/far are 1.0/8000 right now cant go much smaller than that (
Type: Posts; User: eakoli
Ahh ok...well my near/far are 1.0/8000 right now cant go much smaller than that (
Not sure how i would go about "sqeezing" my depth range. Do you yea mean by modifying glDepthRange to some thing other that 0,1 ?
Tried that no effect.
While the polygon offset will probably...
I have a scene that is begin rendered by 2 programs. Program A (someone elses that I dont have access to) and Program B (my source).
In the scene there are a few places that have papers lying on a...