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  1. Unused uniforms, vertex attributes and samplers

    Started by cadaver, 03-23-2012 04:03 AM
    • Replies: 3
    • Views: 1,314
    Last Post: 03-23-2012 09:41 AM
    by cadaver  Go to last post
  2. Bad performance (possibly FBO related) on NVIDIA

    Started by cadaver, 02-27-2012 01:24 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 2,990
    Last Post: 02-29-2012 12:54 AM
    by cadaver  Go to last post
  3. Intel HD Graphics, triangle count and GLSL

    Started by cadaver, 10-28-2011 05:36 AM
    • Replies: 2
    • Views: 1,759
    Last Post: 11-01-2011 09:29 AM
    by cadaver  Go to last post
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