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Type: Posts; User: nguyenc

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  1. Replies
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    enhanced shadows speed : glreadpixels +...

    enhanced shadows speed :
    glreadpixels + gltexsubimage2d replaced by glcopytexsubimage2D

    glcopyTexSubImage2D(GL_TEXTURE_2D, 0, 0,0, 0,0,bmpx,bmpy) (direct copy from frame buffer to texture)
  2. Replies
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    1,509

    fast shadows on smooth terrain

    i have tryed a fast shadow on smooth terrain program in freebasic that works with transparent objects like trees too, and also opengl1.x and above.
    heres how it works :
    i take a glortho view of the...
  3. thanks i am yet at sourceforge but theres no...

    thanks i am yet at sourceforge but theres no links allowed here below 5 messages for new members
  4. (11/05/2013) fast shadows added =>...

    (11/05/2013) fast shadows added

    => http://chungswebsite.blogspot.fr/search/label/perso3D_chung

    http://chung.blogvie.com/files/2013/05/perso3d_chung10.jpg
    ...
  5. (28/04/2013) orc model added

    (28/04/2013) orc model added
  6. (26/04/2013) game1 added

    (26/04/2013) game1 added
  7. (24/04/2013) 3rd / head view added (V)key

    (24/04/2013) 3rd / head view added (V)key
  8. (23/04/2013) load perso + perso3D_chung_dll dll...

    (23/04/2013) load perso + perso3D_chung_dll dll version added
  9. perso3D_chung free easy openGL 3D character model animation and edit

    i have written an open source application in freebasic to load and edit custom 3D animated character models directly into openGL1.2 if you are interested .

    you can find it there =>...
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