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Type: Forum Threads; User: mikethebike

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  1. hide mesh or change material in reflections

    Started by mikethebike, 06-06-2013 09:36 AM
    • Replies: 1
    • Views: 173
    Last Post: 06-07-2013 02:07 AM
    by mikethebike  Go to last post
  2. don't let vbo destory all

    Started by mikethebike, 06-06-2013 04:50 AM
    • Replies: 6
    • Views: 364
    Last Post: 06-06-2013 04:16 PM
    by mhagain  Go to last post
  3. restore state

    Started by mikethebike, 06-06-2013 12:58 AM
    • Replies: 1
    • Views: 122
    Last Post: 06-06-2013 07:37 AM
    by thokra  Go to last post
  4. hide mesh

    Started by mikethebike, 06-05-2013 04:46 AM
    • Replies: 0
    • Views: 92
    Last Post: 06-05-2013 04:46 AM
    by mikethebike  Go to last post
  5. rotations

    Started by mikethebike, 06-04-2013 12:07 AM
    • Replies: 4
    • Views: 148
    Last Post: 06-04-2013 08:15 AM
    by mikethebike  Go to last post
  6. Symbol "___glewFramebufferTexture2DEXT".

    Started by mikethebike, 03-26-2012 12:20 AM
    • Replies: 6
    • Views: 1,085
    Last Post: 04-14-2012 04:53 PM
    by tanzanite  Go to last post
  7. Colorblending

    Started by mikethebike, 03-15-2012 12:53 AM
    • Replies: 5
    • Views: 462
    Last Post: 03-15-2012 04:00 PM
    by tonyo_au  Go to last post
  8. blending

    Started by mikethebike, 03-04-2012 03:44 AM
    • Replies: 2
    • Views: 460
    Last Post: 03-04-2012 11:00 PM
    by mikethebike  Go to last post
  9. roating a 2D mesh (glpoints)

    Started by mikethebike, 02-25-2012 12:21 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 2,309
    Last Post: 03-01-2012 08:48 AM
    by Dardan  Go to last post
  10. rotation

    Started by mikethebike, 02-23-2012 02:42 AM
    • Replies: 0
    • Views: 354
    Last Post: 02-23-2012 02:42 AM
    by mikethebike  Go to last post
  11. 'GL_RENDERBUFFER_BINDING_EXT' was not declared

    Started by mikethebike, 02-17-2012 12:15 AM
    • Replies: 4
    • Views: 1,150
    Last Post: 02-19-2012 12:00 AM
    by mikethebike  Go to last post
  12. order of translations/rotations

    Started by mikethebike, 02-06-2012 04:51 AM
    • Replies: 2
    • Views: 583
    Last Post: 02-06-2012 11:37 PM
    by mikethebike  Go to last post
  13. invert y axis // flip terrain

    Started by mikethebike, 02-05-2012 08:11 AM
    • Replies: 0
    • Views: 495
    Last Post: 02-05-2012 08:11 AM
    by mikethebike  Go to last post
  14. rotations//translate

    Started by mikethebike, 01-28-2012 05:04 AM
    • Replies: 1
    • Views: 474
    Last Post: 02-02-2012 08:28 AM
    by Captain Code  Go to last post
  15. fbo gltranslate

    Started by mikethebike, 01-31-2012 05:07 AM
    • Replies: 1
    • Views: 472
    Last Post: 02-01-2012 02:53 AM
    by menzel  Go to last post
  16. c++ terrain loops

    Started by mikethebike, 01-24-2012 06:17 AM
    • Replies: 5
    • Views: 981
    Last Post: 01-27-2012 11:12 PM
    by mikethebike  Go to last post
  17. 3D Terrain

    Started by mikethebike, 01-22-2012 05:17 AM
    • Replies: 1
    • Views: 850
    Last Post: 01-22-2012 07:47 AM
    by BionicBytes  Go to last post
  18. projections

    Started by mikethebike, 01-06-2012 12:55 AM
    • Replies: 1
    • Views: 398
    Last Post: 01-11-2012 05:10 PM
    by michagl  Go to last post
  19. simple rotation

    Started by mikethebike, 01-10-2012 07:31 AM
    • Replies: 3
    • Views: 585
    Last Post: 01-11-2012 10:30 AM
    by dorbie  Go to last post
  20. coordinates

    Started by mikethebike, 12-22-2011 12:28 AM
    • Replies: 4
    • Views: 561
    Last Post: 12-22-2011 09:06 AM
    by mikethebike  Go to last post
  21. Photoshop to glcolor4f

    Started by mikethebike, 12-21-2011 04:06 AM
    • Replies: 1
    • Views: 504
    Last Post: 12-21-2011 04:59 AM
    by ZbuffeR  Go to last post
  22. GL_POINTS resize/rotate etc.

    Started by mikethebike, 12-18-2011 04:26 AM
    • Replies: 4
    • Views: 784
    Last Post: 12-18-2011 11:21 PM
    by mikethebike  Go to last post
  23. rotate 2D

    Started by mikethebike, 12-16-2011 06:46 AM
    • Replies: 1
    • Views: 332
    Last Post: 12-17-2011 05:40 AM
    by mikethebike  Go to last post
  24. glBlendFunc

    Started by mikethebike, 12-16-2011 03:28 AM
    • Replies: 2
    • Views: 459
    Last Post: 12-16-2011 04:55 AM
    by mikethebike  Go to last post
  25. textured <-> vertex only

    Started by mikethebike, 11-28-2011 01:31 AM
    • Replies: 8
    • Views: 642
    Last Post: 11-30-2011 03:20 AM
    by mikethebike  Go to last post
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