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Type: Posts; User: MarcS

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  1. This is probably due to the Y axis inversion in...

    This is probably due to the Y axis inversion in the projection matrix set by the glOrtho() function.
  2. Replies
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    Re: Selecting 3D polygon

    Issue may come from the definition of your ray.

    mouseObjectPos0 = Unproject(mouseScreenPos.x,mouseScreenPos.y,0)
    mouseObjectPos1 = Unproject(mouseScreenPos.x,mouseScreenPos.y,1)

    From these...
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