Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Type: Posts; User: Behemyth

Search: Search took 0.00 seconds.

  1. Replies
    1
    Views
    847

    With the help of another person, this problem has...

    With the help of another person, this problem has been solved. Binding each buffer to a SSBO is not valid. Instead, GL_COPY_READ_BUFFER and GL_COPY_WRITE_BUFFER should be used.
  2. Replies
    1
    Views
    847

    Copying a SSBO Into Another SSBO

    It recently came to my attention that glCopyBufferSubData is not applicable to Shader Storage Buffer Objects as the extension excludes mention of it. To make sure, I tested this by printing out the...
Results 1 to 2 of 2