Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Type: Posts; User: atteal

Search: Search took 0.01 seconds.

  1. Replies
    1
    Views
    1,121

    low performance in drawing primitives

    Hi,

    I am working on a java application that draws some primitives pixelwise. Then I decided to create a jni library that calls some functions which draw primitives using OpenGL, such that the...
  2. Replies
    6
    Views
    2,293

    Re: Creating texture from bitmap (in jogl 1.1.1)

    i used the glGetError() but there were no errors i am using the code below:

    glEnable( GL_TEXTURE_2D ); // Enable texture mapping

    GLubyte ds_pattern2[] = {0x00, 0xFF, 0x00,...
  3. Replies
    6
    Views
    2,293

    Re: Creating texture from bitmap (in jogl 1.1.1)

    Did you have any good results now?
    I have a related issue. I attempted to create a texture from binary data using:

    unsigned char bin_data[] = {0xff, 0xff, 0x00, 0x00, 0xff,0xff, 0xff, 0xff};...
  4. Replies
    0
    Views
    456

    Tessellations and textures

    Hi i am trying to use tessellation in opengl in order to draw concave polygons through JNI calls. As regards tessellation the shape is perfectly drawn however i tried to map a texture on to it...
  5. Replies
    4
    Views
    3,655

    OpenGL Cube demo

    Hi I am quite new to OpenGL, my task is to get an application using an OpenGL for some testing on a Linux (Suse).
    I ve been told there is a certain demo containing a rotating cube which is usually...
Results 1 to 5 of 5