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Type: Posts; User: Graphicz

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    I have made some slight changes in my code and...

    I have made some slight changes in my code and cut back to creating one array in the form of:
    posX,posY,posZ,normX,normY,normZ

    If we take an example i have 7055 faces (indices).
    Each created in...
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    Okay, so i got the parsing stuff in place. Im...

    Okay, so i got the parsing stuff in place. Im trying to start from scratch with the code. Im trying to use VAO which is somewhat failing for me, since only 10% of the object is rendered. Im not sure...
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    Thanks for pointing that issue out. I just did...

    Thanks for pointing that issue out. I just did "-1" in my parser and everything was fixed.
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    I tested following which was found randomly: ...

    I tested following which was found randomly:




    I found a random cube online, with following values:



    //const GLubyte Indices[] = {
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    http://en.wikipedia.org/wiki/Wavefront_OBJ

    http://en.wikipedia.org/wiki/Wavefront_OBJ
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    Is there a way to create a offset? Because the...

    Is there a way to create a offset? Because the exporting from AC3D creates the values as they are. I see its a problem now..
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    I assume that the first in my Wavefront OBJ file...

    I assume that the first in my Wavefront OBJ file is vt0, if thats what you mean? If thats the case i do start with the first indice which is '0'.
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    Drawing a Wavefront OBJ cube

    Hello everyone,

    I have finally finished my Wavefront OBJ parser (sort of), and trying to test a cube shape, which is unfortunately failing for me.

    To begin with i only want to draw the cube...
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