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Type: Posts; User: Dannjell

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  1. Yeah, heard somewhere that you should load the...

    Yeah, heard somewhere that you should load the identity matrix. I did get another answer on another forum though, using quaternions. But thanks for the help wmelgaard!
  2. Wasn't allowed to post a link, so I'll just post...

    Wasn't allowed to post a link, so I'll just post it in a comment. A picture to describe my problem: postimg.org/image/5blmdo6bn/
  3. Rotate object around its local coordinate system

    Hi! I'm trying to rotate a 3d object (just a square plane) around ITS coordinate system, and not Processings global coordinate system. When using rotateX(), rotateY(), and rotateZ(), the rotation is...
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