Hi,
I'm trying to paint some 2D label text in OpenGL.
I've already achieved it, but I'm having problems because I don't want the text to be always visible, I mean I would like that the...
Type: Posts; User: Ignasi
Hi,
I'm trying to paint some 2D label text in OpenGL.
I've already achieved it, but I'm having problems because I don't want the text to be always visible, I mean I would like that the...
Hi,
Is there any way to change the context inside a display list? Or I should divide my display list in order to be able to change the current context between glCallList?
Thanks in advance.
...
Hi,
I'm trying to do draw a 2d text in screen coordinates (in order to be always visible by the user), in a 3d context.
It works fine, but after restoring the projection and modelview matrixs...
Hi,
I'm trying to do the same, raster a 2d text. It works fine, but after restoring the projection and modelview matrixs something doesn't work properly with selection. I always get a hit wherever...
Hi,
I'm having the same problem. Have you managed to solve this problem?
Thanks in advance.
Ignasi