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  1. Updated SpaceTime screensaver needs testing. Includes source code.

    Hi,

    I've posted an updated version of SpaceTime, my old screensaver for Mac OS X.

    As I remain on Snow Leopard, I'd appreciate if people on Lion or later could try it out.

    It's using the old...
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    Re: Help! How to get started under Win32

    Do I understand from your post that VS Express is not MFC capable? Boo-urns.

    (I sent you a private message with a suggestion on how to confirm).
  3. Re: I need some advice about importing .3ds models

    Answered in your earlier, redundant, thread...
  4. Re: Simple 3ds->opengl convertion sample, anyone can pass one?

    You're using VS2005, right?

    If so, you might find Display3DS useful which is a VS2005 project with source demonstrating a simple method of loading 3DS models, keyboard navigation, mesh scaling,...
  5. Re: Loading and setting a 3d object in Opengl.

    Yeah, the Display3DS kit for Visual Studio 2005 did indeed need some dusting off to: replace calls to fopen and strcpy with secure versions (fopen_s, strcpy_s) replace sizeof with _countof for some...
  6. Re: Loading and setting a 3d object in Opengl.

    You might want to have a look at a MFC compliant 3DS mesh loader I wrote a few years ago available at:

    http://www2.p-squared.com:8765/Display3DS.php

    Good luck with your studies, and feel free...
  7. Re: Loading and setting a 3d object in Opengl.

    What operating system / language are you using please?

    OS X with Objective-C, Windoze MFC with C++, Linux with GLUT, etc.?
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    Re: need .3ds file for import into opengl

    The link does work, although it is being redirected because my ISP is filtering out port 80 traffic.

    Maybe you have local restrictions on redirects? In any case, try this direct URL:

    ...
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    Re: New Tiger features

    Keith, u rule.

    I wasted hours on this latest 'Road Apple' today... I should've just checked in here first.

    Cheers,
    /p2
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    Re: working with VC

    If you want to begin coding OpenGL immediately, maybe a simple example will help get you started.

    Go and visit this page , download and expand the ZIP file for Visual C++ v6.0 and start...
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    Re: Viewer for 3ds files in OpenGL

    For Windows or OS X coding, maybe this will help.
  12. Re: What is the best & most realistic method of rendering a starfield??

    You didn't mention the platform you're working on, but assuming it's either Win32 or OS X, here\'s a link that may help get you started.
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    Re: Starfield-Code?

    SpaceTime uses a 3D starfield, which you can download here .
  14. Re: SpaceTime Screen Saver (Free Source Code)

    Okay, to the 5 people that might read this forum: SpaceTime now runs on Panther.

    Apple released Panther 10.3.3 the other day which finally includes fixes to OpenGL driver bugs that had previously...
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    Re: how to build 3D object?

    If you are using Windows for development, try:

    - AC3D for an excellent 3D modelling tool. Anim8or is also very good. Use these tools to create your models, and export them in 3DS format.

    -...
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    Re: loading 3ds files into my code

    If you're using Visual C++ on Windows or Cocoa on Mac OS X 10.2 (Jaguar only), you might try Display3DS which shows how to load basic 3DS meshes easily.
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    Re: OpenGL Meshes?

    Might want to have a look at Display3DS which should make it easy to get started.

    hth,
    /p2
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    Re: GL Driver Flakiness?

    FWIW, my 3D Screensaver SpaceTime runs fine under Jaguar while the same code (after being butchered by the Xcode migration process) crashes in Apple's GLEngine three instructions after calling...
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    Re: Getting started on a Mac with OSX

    Hi Keith,

    Any chance you have a few minutes to compile my SpaceTime Screen Saver with Xcode, just to see if it works under Panther?

    I'd be pleased to buy you a pint of your best local bitter...
  20. SpaceTime Screen Saver (Free Source Code)

    SpaceTime Screen Saver for Mac OS X is an emmersive, fully 3D screen saver featuring:
    animated Warp Field effect viewable in all three dimensions with blended lighting for additional visual...
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    Re: 3D Modeling Software Frustrations!!!

    Suggest you have a look at AC3D ... it might be just what you're looking for.
  22. Re: Could someone please take me through setting (linking) files to use OpenGL in .NET ?

    It might be easier to start with a known working project and make changes from there.

    Check out Display3DS and remember to set your 'Startup Project' as Display3DS.

    Note how the GL include...
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    Re: Setting up OpenGL ( for VC++)

    Another simple example is Display3DS .

    Within the zip file is another zip file containing full sources.

    Just expand that project zip file to a working directory (preserving the sub-directory...
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    Re: Import 3ds model

    Display3DS for Windows using C++/MFC and Mac OS X using Objective-C and Cocoa Frameworks.

    You might also try lib3DS for Unix platforms.
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    Re: Newbie Problem

    Yup.
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