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Type: Posts; User: kelechi96

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  1. I thought had done the first option "use very...

    I thought had done the first option "use very specific texture coordinates", but all my tiles are just plain white.

    This is my tiling function



    float VertexX[4], VertexY[4];
    int TexcoordX,...
  2. [Help] Extracting Tiles from a NPOT Sprite Sheet

    Basically I have created a sprite sheet/tileset with dimentions of 320 x 2048, the tiles are each 32 x 32. I've been able to load individual files with textures in them but I don't seem to be able to...
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