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Type: Forum Threads; User: sam_thedancer

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  1. Shared storage buffer object question

    Started by sam_thedancer, 09-17-2013 08:46 AM
    • Replies: 3
    • Views: 1,979
    Last Post: 09-22-2013 12:44 AM
    by saucyio  Go to last post
  2. gl_FragCoord question

    Started by sam_thedancer, 09-16-2013 10:06 PM
    • Replies: 2
    • Views: 649
    Last Post: 09-17-2013 03:26 AM
    by GClements  Go to last post
    • Replies: 4
    • Views: 1,843
    Last Post: 09-03-2013 06:22 AM
    by GClements  Go to last post
  3. How to draw a curve and points together?

    Started by sam_thedancer, 07-22-2013 02:10 AM
    • Replies: 7
    • Views: 1,249
    Last Post: 07-23-2013 08:27 AM
    by thokra  Go to last post
    • Replies: 0
    • Views: 455
    Last Post: 07-18-2013 07:56 AM
    by sam_thedancer  Go to last post
  4. Separate shader pipelines program problem

    Started by sam_thedancer, 07-14-2013 12:51 AM
    • Replies: 4
    • Views: 1,080
    Last Post: 07-15-2013 08:03 AM
    by sam_thedancer  Go to last post
  5. Tessellation shader question

    Started by sam_thedancer, 07-12-2013 12:47 PM
    • Replies: 2
    • Views: 639
    Last Post: 07-12-2013 10:44 PM
    by sam_thedancer  Go to last post
  6. Transform feedback code bug, help please

    Started by sam_thedancer, 06-29-2013 04:39 AM
    • Replies: 2
    • Views: 673
    Last Post: 06-30-2013 12:48 AM
    by sam_thedancer  Go to last post
  7. Transform feedback

    Started by sam_thedancer, 06-24-2013 03:00 AM
    • Replies: 6
    • Views: 1,316
    Last Post: 06-26-2013 01:15 AM
    by sam_thedancer  Go to last post
  8. Text drawing in GL 4.3

    Started by sam_thedancer, 06-19-2013 06:02 AM
    • Replies: 3
    • Views: 1,852
    Last Post: 06-19-2013 06:09 PM
    by tonyo_au  Go to last post
  9. glActiveTexture(), shader vs. pre-shader

    Started by sam_thedancer, 06-09-2013 01:26 AM
    • Replies: 4
    • Views: 1,515
    Last Post: 06-11-2013 01:02 PM
    by sam_thedancer  Go to last post
  10. Uniforms inside a GLSL structure

    Started by sam_thedancer, 05-26-2013 02:13 PM
    • Replies: 2
    • Views: 879
    Last Post: 05-27-2013 01:29 AM
    by sam_thedancer  Go to last post
  11. GLM perspective

    Started by sam_thedancer, 05-24-2013 04:42 AM
    • Replies: 4
    • Views: 2,775
    Last Post: 05-25-2013 06:32 AM
    by thokra  Go to last post
  12. Multiple objects: single or multiple shaders?

    Started by sam_thedancer, 04-25-2013 05:54 AM
    2 Pages
    1 2
    • Replies: 14
    • Views: 1,966
    Last Post: 04-29-2013 02:29 AM
    by thokra  Go to last post
    • Replies: 6
    • Views: 1,309
    Last Post: 04-28-2013 04:46 AM
    by sam_thedancer  Go to last post
  13. Generating pipelines, attaching shaders: working code anyone?

    Started by sam_thedancer, 04-21-2013 11:36 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 2,072
    Last Post: 04-24-2013 08:53 PM
    by sam_thedancer  Go to last post
  14. GlUT objects in OpenGL 4.3

    Started by sam_thedancer, 04-20-2013 08:57 AM
    • Replies: 4
    • Views: 907
    Last Post: 04-20-2013 11:00 PM
    by sam_thedancer  Go to last post
  15. Question re gl_FragColor

    Started by sam_thedancer, 03-09-2013 04:03 AM
    • Replies: 2
    • Views: 790
    Last Post: 03-09-2013 07:22 AM
    by sam_thedancer  Go to last post
  16. glGenerateMipmap() question

    Started by sam_thedancer, 02-08-2013 12:08 PM
    • Replies: 2
    • Views: 843
    Last Post: 02-08-2013 11:56 PM
    by sam_thedancer  Go to last post
  17. Texture dimensions not power of 2

    Started by sam_thedancer, 01-21-2013 05:23 AM
    • Replies: 4
    • Views: 1,565
    Last Post: 01-22-2013 04:33 AM
    by sam_thedancer  Go to last post
    • Replies: 4
    • Views: 1,393
    Last Post: 01-05-2013 12:36 PM
    by sam_thedancer  Go to last post
  18. Multisampling buffers

    Started by sam_thedancer, 11-11-2012 02:23 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,019
    Last Post: 11-16-2012 11:57 PM
    by sam_thedancer  Go to last post
  19. Multisampling buffers

    Started by sam_thedancer, 11-15-2012 09:27 AM
    • Replies: 3
    • Views: 1,424
    Last Post: 11-16-2012 11:56 PM
    by sam_thedancer  Go to last post
  20. glBindBuffer() execution problem

    Started by sam_thedancer, 10-05-2012 07:55 AM
    • Replies: 1
    • Views: 1,049
    Last Post: 10-06-2012 03:00 AM
    by V-man  Go to last post
  21. glGenBuffers execution error

    Started by sam_thedancer, 09-28-2012 02:39 AM
    • Replies: 3
    • Views: 2,645
    Last Post: 09-28-2012 12:51 PM
    by sam_thedancer  Go to last post
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