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  1. Thank very much but I am not able to get it...

    Thank very much but I am not able to get it working.

    I tried at first using glDrawPixels(...) in this way


    glDrawPixels(myImage.width, myImage.height, GL_LUMINANCE, GL_FLOAT, myFloatArray);
    ...
  2. Thank you V-man for the fast reply. I have set...

    Thank you V-man for the fast reply.
    I have set the texture with TextEnvi as you suggest me. If I disable texturing nothing happens and I still get a black screen (I have set default bakground color...
  3. Texture mapping and display from a float image array

    Hi everybody!

    Sorry if this topic has been discussed previously on the web, but I have been looking for examples on the forum an internet and I have not found anything :(
    I have a question...
  4. Replies
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    3,160

    Display an image array

    Hello,

    I'm new in OpenGL, so I'm sorry if I ask you in an inappropiate way. I want to draw an image using opengl. My image is calculated and stored in an 1D float array and each position is a...
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