Yes thank you so much to everybody
but now i have another problem well i dont know how to move or animate the ball
void keyPressed (unsigned char key, int x, int y) {
if (key == 'z') {
Ballz = Ballz - Speed;
Bally = Bally + 2.8;
}
the above happens when i press the z key and it increments it once but it stops, how do I keep on animating the ball so it continues until it hits the target
