The Industry's Foundation for High Performance Graphics
from games to virtual reality, mobile phones to supercomputers
Home
Documentation
About OpenGL 4.3
OpenGL Shading Language
About OpenGL Extensions
OpenGL Registry
Spec Feedback
OpenGL 4 Reference Pages
OpenGL 3.3 Reference Pages
OpenGL 2.1 Reference Pages
OS/Platform Implementations
OpenGL Books
Coding Resources
OpenGL SDK
FAQs
Sample Code & Tutorials
GLUT & Utility Libraries
Programming Language Bindings
Benchmarks
Mailing Lists & News Groups
Archived Resources
Wiki
Forums
About OpenGL
Contact Us
OpenGL logo
Advertise on OpenGL
Jobs
Register
Help
Remember Me?
What's New?
Forum
New Posts
FAQ
Calendar
Community
Member List
Forum Actions
Mark Forums Read
Quick Links
Today's Posts
View Site Leaders
Advanced Search
Member List
pants!
If this is your first visit, be sure to check out the
FAQ
by clicking the link above. You may have to
register
before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.
pants!
Junior Member
Newbie
Find latest posts
Find latest started threads
Mini Statistics
Join Date
12-27-2012
Last Activity
Today
05:17 AM
Recent Visitors
This page has had
95
visits
Tab Content
pants!'s Activity
About Me
Tab Content
All
pants!
Friends
Photos
New Activity (
)
Older Activity
12-28-2012,
12:42 AM
pants!
started a thread
changing vertex location in vertex shader
in
OpenGL Shading Language
Hey I have a set of vertex locations (x,y) in an FBO/texture. I am trying to use a vertex shader which sets gl_Position to a given vertex. It sort...
see more
1 replies | 147 view(s)
More Activity
No More Results
About pants!
Basic Information
Statistics
Total Posts
Total Posts
1
Posts Per Day
0.15
General Information
Last Activity
Today
05:17 AM
Join Date
12-27-2012
Referrals
0