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admirandis
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admirandis
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Today,
01:52 AM
admirandis
replied to a thread
Arcball rotation around viewport-center
in
OpenGL coding: beginners
Ok, let's think in eyepoint and origin. 1. At the beginning (i.e. no arcball modifications) I want the origin to be located in: viewportwidth/2,...
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12-29-2012,
12:47 AM
admirandis
replied to a thread
Arcball rotation around viewport-center
in
OpenGL coding: beginners
I think I don't have a modeling-transform at the moment. I just wan't transform the hole scene with my code. In steps: 1. I want to translate...
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4 replies | 291 view(s)
12-27-2012,
02:08 AM
admirandis
started a thread
Arcball rotation around viewport-center
in
OpenGL coding: beginners
Hi guys, I'm trying to write an arcball which rotates around the window center (z=0). Unfortunatly I also want to be able to move my objects with...
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4 replies | 291 view(s)
12-27-2012,
12:56 AM
admirandis
started a thread
Rotation around screen center
in
OpenGL coding: beginners
Hi guys, I'm trying to write an arcball which rotates around the window center (z=0). Unfortunatly I also want to be able to move my objects with...
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0 replies | 91 view(s)
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