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kRogue
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kRogue
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01-01-2013,
07:42 AM
kRogue
replied to a thread
OpenGL should provide direct font support
in
Suggestions for the next release of OpenGL
I agree with I_believ. I do like NV_path_rendering, but font support is a terribly hairy affair. First off: fonts come in lots and lots of formats,...
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4 replies | 289 view(s)
12-07-2012,
12:13 PM
kRogue
replied to a thread
How to include GLSL code in a release product
in
OpenGL Shading Language
There is 0 point in encrypting one's shaders: this is because one sends the shaders as plain text to the GL implementation, and there are GL...
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4 replies | 627 view(s)
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About kRogue
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About kRogue
Biography:
http://www.linkedin.com/pub/kevin-rogovin/10/1b9/70a
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